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Beyfantasy OC team: the Outcasts

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after months of work (that still looks like a two-hour drawing =.= ) i decided to upload my beyblade OCs as *SlumberPoppy beyfantasy characters.

they obviously have nothing to do with the main storyline and they live in a place that holds no significance for the plot LOLZ

this is suposed to resemble the wallpapers she makes, but i don't use photoshop :shrug:
so the stats go more or less like this:

EDIT
(the stats have been changed and improved to meet new standards. you have been warned)

Rockna the Selk’nam
Weapon: bow w/ arrows
Range: 2-3
Displacement: Medium
Base Hit Rate: 2

• Attack ***
• Magic ***
• Defense **
• Speed ***

[Track Prey]- Gives the ability to hit an enemy even if it’s hidden
[Family]-when an enemy is too close to one of the weak units of her team, her attacks toward that enemy increases by 5%

Skills:
• Boleadoras (immobilizes enemy for 2 turns. (20-30% chance of missing))
• Arrow Rain (hits 2-3 targets within reach)
• Ice Arrow (hits and freezes one chosen enemy)
• Harpoon (uses one of her arrows as an harpoon an stabs an enemy)
• Austral Aurora (causes a random amount of damage to the enemies)
• Emperor’s whiteout (summons the spirit of the giant penguin and creates a massive storm)

“The brave and cheerful Rockna has always dreamed with exploring new places and learning from other people. Growing up with her loving grandparents and siblings, she learned the art of fishing from her older sister and secretly the ways of hunting from her older brother. After a near-dead experience in which she met and befriended the spirit of the Emperor of ice, Rockna decided to start a journey that would take her further than any other selk’nam has ever gone. That is, until her grandparents said no. No one in her tribe have ever heard of a woman setting a foot outside alone to explore the surroundings, let alone the world, and what it’s worse, being the youngest of her family. Her dream would have been crushed if her sister hadn’t decided to let her go when they went to the river. Realizing that it was her only chance, she bid farewell to her sister and jumped from the boat with her belongings. Now meeting new friends, traveling and fighting for survival, she aims to understand how big and colorful the world really is.”


B.A.S.H. the Aztec
Weapon: Macuahuitl (Aztec sword) and Chimalli (shield)
Range: 1-2
Displacement: Medium
Base Hit Rate: 3

• Attack ****
• Magic **
• Defense **
• Speed ***

[Shield Ready]- Protects her from direct attacks if she didn’t attack that unit in the previous turn.
[Sacrifice]- War looting. When the enemy is defeated, she takes a valuable item from the last unit she attacked.

Skills:
• Wind Cut (gives three cuts with her sword)
• Slingshot (shoots one target in mid-range (60-70% chance of success))
• Head cutter (gives one powerful hit at an opponent breaking any defense. Consumes 10% of her MP)
• Capture (catches an enemy unit and immobilizes him/her for 2-5 turns)
• Melee Attack (when she’s weak she launches an attack that takes ½ of the enemy’s HP)
• Chalchiuhtecolotl (summons the Owl spirit and hits all the enemies within reach)

“Feared and respected by her people, Bash, the wielder of the owl spirit wanted to become the strongest warrior. Since she was a toddler, she has pursued this goal in order to prove everyone, but mostly herself, that you don’t have to be a man to have honor by your own hand. Training from dawn to sunset, she pushed herself harder and harder in order to be the best. Things changed when she crossed paths with Rockna, an explorer than not only proved to be a better fighter than she looked, but also defeated her soundly. This incident would put her entire life on the line. What did she do wrong? How come that after all this years, there’s still someone that can outmatch her? Outraged by the loss, she decided to travel along with her in hopes of win more experience from a larger variety of opponents and reclaim her honor.”



Binka the Toba
Weapon: Net
Range: 2
Displacement: Slow
Base Hit Rate: 1

• Attack **
• Magic ***
• Defense *****
• Speed **

[Food share]-She can give a fruit to an ally if it’s next to her and increase their MP by 1-5%
[DEF+]- allows her to reduce the impact of physical hits by 25-75% and elemental hits by 20-50%

Skills:
• Fruit Throw (hits one target if it’s close enough)
• Trap 1 (if one enemy steps in a determined area, it falls in a hole)
• Trap 2 (if one enemy steps in a determined area, it gets caught in a net)
• Underground (digs a tunnel and hides. It can still be affected by abnormal status)
• Rolling Shield (creates a wall that rotates around her and her allies keeping enemies away for 15 seconds.)
• Great Armadillo Tunnel (summons the Armadillo spirit and digs a tunnel that traps every enemy within reach)

“The always smiling and coquette Binka “accidentally” got lost while looking for food, just when she was supposed to assume her responsibilities as the chief’s daughter of her tribe, that is, getting married to the best warrior. Pretending to be just a normal girl trying –and failing- to hunt something, she befriended a traveler that got caught in her net. Seeing that she felt alone and was unfamiliar with the environment, she asked the traveler to join her in her journey, offering to help by recollecting fruit and cooking. She even told her a story about being persecuted by some mean fighters that wanted to take her away to convince her. But her lies were soon exposed as she was confronted by her father. Begging to be saved, she admitted the truth behind her lies to Rockna, who despite being angry for the deception, decided that a forced marriage was not something she approved, and helped her to get away. Now they travel together, but how long would it be until her father finds her?”


Kari the Xingu
Weapon: Blowgun
Range: 3
Displacement: Fast
Base Hit Rate: 4

• Attack ***
• Magic **
• Defense ***
• Speed ****

[Antidote]-Automatically heals status problems every two turns
[Mocking]-When an enemy misses a hit, her ATK base increases

Skills:
• Toxic Long Shot (hit one chosen target at long range)
• Poison dart (hit one chosen target at mid-range)
• High Jump (allows her to move several spaces in one turn, avoiding enemies attacks)
• Camouflage (stays hidden and avoids enemy attacks for three turns)
• Multiple Venomous Shots (hits several enemies at random range)
• Dart Frog Attack (summons the Frog spirit and affects all the enemies within reach)

“A hunter that lives to have fun at her companions’ expense, Kari was looking for breakfast when she met Rockna and Binka. Until that moment, she never knew that other tribes, with different customs and ideas, existed. She thought that they were funny and started to follow them just to laugh at their attempts of crossing the river or climb a tree. But she also realized that their lack of knowledge could prove to be fatal, so she kept them safe by warning or saving them when the situation was too dangerous, and had many laughs by deliberately holding information when it wasn’t. Eventually she got to know them and teach them how to survive in the jungle, with the promise that she could go with them on their search for new places. Meeting new people is definitely something she is looking forward, especially those people who think that life is complicated.”


Kira the Inca
Weapon: Macana - Guardian dog
Range: 1-3
Displacement: Slow
Base Hit Rate: 2

• Attack *
• Magic *****
• Defense ***
• Speed *

[Guardian dog]- When an enemy comes too close to her, her dog jumps out of nowhere and bites him/her.)
[Auto heal]- Allows her to recover HP every 3 turns.

Skills:
• Cure (rises the HP of one ally (from 5% - 20%))
• Healing (cures all the abnormal status of her allies)
• Aid (rises the MP of one ally (from 2%-10%))
• Restore (rises the HP of all the allies within reach)
• Swing (tries to hit an enemy with the macana. 10% chance she will succeed)
• Inti (the sun) (unknown effect)

“A blind priestess dedicated to worship the sun, Kira has lived highly protected due to her ability to heal people. Growing up alone and with her dog as her only friend, she feared the exterior world that according to her nursemaid was a very dangerous place. From all parts of the empire, the people came to her in order to get a cure for their diseases. Everything changed when her carriage was ambushed by enemies while traveling to the Great City. In the middle of the fight, she managed to get a hold on one of her warrior’s macana and fled into the wilderness with her dog. Alone and starving, she would have died if she hadn’t been found by a group of strangers. Despite being terrified of them, she knew that she would never survive on her own, so she figured than her only chance was to stay. Now, she wonders what would become of her and if her people might be looking for her.”


ignore the mistakes about pre-colombine people. especially the part about women not being able to hunt or being warriors.

done in paint.

did you noticed that Kari and Kira are not sisters in this story? it was too difficult to keep them as twins in this case, so i changed it. they're still twins for any other artwork about them

Rockna, Bash, Binka, Kari and Kira (c) ~PinkMochi
beyfantasy (c) *SlumberPoppy
Image size
4440x3472px 1.21 MB
Comments29
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EmilyValkov's avatar
May I use them in my Bey Fantasy story I'm going to write?